John Howe is today most famous for his collaboration with fellow illustrator Alan Lee on Peter Jackson's Lord of the Rings and Hobbit trilogies, but both artists have for decades illustrated the fantastic realms of J. R. R. Tolkien. I imagine there's a special pleasure in bringing Middle Earth to visual life, chiefly because of the coherence of the geography and its importance to the story. Tolkien crafted a combination of narrative and topographic detail which gives each place a story and story a setting. The result is an interconnected web of context which unifies place, people, and time across Middle Earth into, well, a world. The author's affection for this world shows through more strongly, though, in the minute details of time, texture, and color which describe everything from the mighty Numenorean towers to the hills and dales of the Shire. The result is a rich and exiting picture ripe for painting.
The following are my favorites from Howe's less known paintings, scenes from the Silmarillion. In each, Howe captures the plain narrative of the story, the details of the geography, and the emotional or thematic significance of the action.
The Fleet of Al-Pharazaon
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Slowly the fleets passed out of the sight of the watchers in the havens, and their lights faded, and night took them. . . and the Eldar mourned, for the light of the setting sun was cut off by the cloud of the Numenoreans. . . Ar-Pharazôn wavered at the end, and he almost turned back. . . But pride was now his master. . . [The Silmarillion, 278]
Morgoth's Forces before Gondolin
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The host of Morgoth came over the northern hills where the height was greatest and the watch least vigilant, and it came at night upon a time of festival, when all the people of Gondolin were upon the walls to await the rising sun, and sing their songs at its uplifting. . . [The Silmarillion, 242]
Fingolfin's Challenge
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There's some subtle detail on the ground too, which seems not only rent by Grond's blows, but pock-marked and necrotizing due to Morgoth's insidious evil.
Then Morgoth hurled aloft Grond, the Hammer of the Underworld, and swung it down like a bolt of thunder. But Fingolfin sprang aside, and Grond rent a mighty pit in the earth, whence smoke and fire darted. Many times Morgoth essayed to smite him, and each time Fingolfin leaped away, as a lightning shoots from under a dark cloud; and he wounded Morgoth with seven wounds, and seven times Morgoth gave a cry of anguish, whereat the hosts of Angband fell upon their faces in dismay, and the cries echoed in the Northlands. [The Silmarillion, 154]
In painting the scene of Fingolfin's brief success, Howe creates a moment of doomed hope which turns Fingolfin's courageous, impossible stand into a microcosm of elves' entire war against Morgoth.
Extra: The Door of Night
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There it still stands, utterly black and huge against the deep-blue walls. Its pillars are of the mightiest basalt and its lintel likewise, but great dragons of black stone are carved thereon, and shadowy smoke pours slowly from their jaws. Gates it has unbreakable, and none know how they were made or set, for the Eldar were not suffered to be in that dread building, and it is the last secret of the Gods; and not the onset of the world will force that door, which opens to a mystic world alone. [The Book of Lost Tales I, 243]
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Howe's illustrations are not only masterly but faithful to Tolkien's spirit and detailed descriptions. They're imbued with a grandeur which recreates at once both the sprawl of Middle Earth and the details of its iconic moments. As such they're among the most important and beloved works to spring from Tolkien's realms.
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